A Lantern Broken

Session #21: The Baths of Szaczard
Mythril Rose Act 2

Gideon and the gang arrive at the Baths of Szaczard to meet with a contact who will procure them a boat. They have time to kill while they wait for it to arrive, so Gideon decides to wait at the bar in the nearby brothel. 

View
Session #20: Gideon the Alchemist
Mythril Rose Act 1

Court alchemist Gideon has been called on by the Red King to steal a mystical rose from the Heart Queen. Accompanied by the faithful soldiers Tybalt and Iago, Gideon begins the trek to castle Cathice by taking a shortcut through the Garden of Pests. 

View
Session #19: Dalibor
The King of Worms

Karl has found an unearthed grave site for the dark wizard Dalibor. As the group works together to find out what is happening at this mountain keep, a march of the spear-wielding creatures is approaching from higher on the mountain led by a hooded figure. 

View
Session #18: Secrets Under the Keep
Monsters in the Earth

The keep at the end of the river is populated only by a single blind wizard. He reveals to the party that there have been silent visitors at the keep for some time. In the basements of the ruin, the party uncovers a hideous experiment. 

View
Session #17: Along the Riverbed
The Goodlands' Drought

On a quest to cure the land of a long drought, the heroes ascend a mountain to find the source of a critical river to Rosara's farmland. The mountains are dangerous and populated with a strange breed of wretched tongued monsters.

View
Session #16: The Dragon King's Court
And the Kingdom of Rosara

After defeating the monstrous hunter the group discovers a secret that forces them to seal off the cave. Afterwards they part with their new friend and find their way to the Kingdom of Rosara; where the king is hiring mercenaries to solve a dire problem.

View
Session #15: The Hunter of Perschwitz
Underground Depths

Working to find the killer Karl spotted hiding in the trees, the group hatches a plan to draw it out of hiding. However their plan is foiled when they instead are found by a red-haired woman who is well aware of the problems in her woods. She offers to help the heroes if they agree to rid the area of the mystery archer. Together the group come across a bandit camp who may know more about the issue. 

*

View
Session #14: An Elvish Summons
And Problems in Perschwitz

Some time passes after the event's of Torvold's Mountain and the trio is surprised by a compony of elves who have arrived at the manor with a calling from their Elder. An opportunity to distance themselves from the troubles in the city and find some true answers about what happened that night in the rain. Their journey will be lengthy, and not without new horrors to hinder their path. 

*

View
Session #13: Familiar Bonds
Ambrose's School Days Part 2

The events on Torvalds' Mountain has left Ambrose with some extra time to reminisce on his past. Away from the city and the manor, Ambrose rests under a tree and again remembers his youth spent at the Triskelion. The otherworldly occasion when he help his friend Sera find her mage's familiar. 

*

View
Session #12: Torvold's Mountain
Season One Finale

Ambrose, Karl, Veera, and Chrysanthemum arrive back in Illivan and plan to reseal the lantern the following evening. A storm is rolling in, but the heroes agree that they should perform the ritual as soon as possible.

*

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.